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| | Click here or scroll down to respond to this candidateCandidate's Name EMAIL AVAILABLE
https://gatlin.carbonmade.com/
Engineering Manager
PHONE NUMBER AVAILABLE
Roxboro, NC, Street Address , USA
Experienced Engineering Manager and Software Engineer with a strong track record of delivering large-scale, high-impact
projects across gaming ecosystems.
Skilled in Mobile,Web, and VR/AR platforms, with a focus on user retention, in-app purchases, and scalable systems.
Work Experience
Engineering Manager Jan 2021 - Present
Activision Blizzard | Santa Monica
Managed a team of 8 developers and 1 lead across three Call of Duty projects, including My Call of Duty website, Call of Duty
Companion App, and in-game UI features, driving increased user retention and engagement.
Led cross-functional efforts to develop and maintain user stats, Call of Duty League (CDL) integration, legal agreements, and
Warzone Mobile features.
Spearheaded the creation of a web store for purchasing in-game items using COD points, significantly boosting in-game
revenue generation.
Collaborated with global studios (Infinity Ward, Treyarch, etc.) . to ensure seamless integration of backend APIs and front-end
systems for millions of users.
Improved team efficiency by 20% through workload optimization and fostering a positive work-life balance.
Conducted code reviews to ensure code quality, maintainability, and scalability, enabling fast debugging and smooth feature
rollouts.
Overcame technical challenges in real-time data synchronization, ensuring the Companion App remained updated with live
Call of Duty game data, reaching #1 in its category on app stores.
Senior Software Engineer Jan 2018 - Dec 2021
Activision Blizzard | Santa Monica
Built and shipped the Call of Duty Companion App, reaching millions of users with a 4.8-star rating on IOS and Android
platforms.
Developed player-facing features including multiplayer integration, real-time player stats, in-game loadout editors, and push
notifications using React Native, JavaScript, and backend services.
Collaborated with marketing teams to implement features such as in-game store promotions and messaging systems, helping
drive player engagement and purchases.
Software Engineer iOS Android Jan 2016 - Dec 2018
Doctrine Creative | Orlando
Led development of Wildeyes VR, a VR app allowing users to explore national parks virtually, enhancing access to nature for
users unable to travel.
Built 360 virtual tours using Unity and C#, incorporating backend content management and in-app subscription services.
Provided analytics and sales tracking for better user insights and improved app offerings.
Core Skills
Leadership & Management : Cross-team Collaboration, Agile Methodologies, Team Leadership, Mentorship, Code Reviews,
React, React Native, JavaScript, C#, Unity, APIs, VR/AR Development, Project Management : Trello, Excel, Time Management,
Organization, Platforms : iOS, Android, Web Development, VR/AR, computer engineering, computer science, facebook, iphone,
iPad, user experience, multithreading, unit testing, ios platform, instagram, swift, C++, objective-c, c/c++, Data Structure,
Operating System, innovative, Openness To Criticism
Education
UCF Dec 2016
Valencia College Jan 2009 - Dec 2011
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