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Lead Concept Artist & Character DesignerNew York, New York, United StatesPHONE NUMBER AVAILABLEEMAIL AVAILABLEdavearredondo.artstation.com/pages/portofinoLINKEDIN LINK AVAILABLESUMMARYI'm a full-time multidisciplinary Artist, 3D Concept Designer, and Producer based in New York with a background in Film, Interactive Technologies, Video Games, Advertising, and the Fine Art Industry, which enables me to bring a unique blend of creativity and strategic thinking to every project. Known for delivering visually stunning and conceptually rich projects, I thrive in collaborative environments fostering innovation, technology, and design. Excited about the prospect of transitioning into my next role, where I can continue raising the bar by implementing the latest technology, AI tools, and managing teams across different disciplines. WORK EXPERIENCEApril 2024-July 2024Professional DevelopmentCareer BreakNew York, New York, United States-Launched a YouTube channel dedicated to Fine Arts and educational resources for aspiring artists in New York.-Engaged in self-directed learning and professional development in the field of Artificial Intelligence.-Developed a portfolio of projects showcasing practical applications of AI, such as predictive modeling, keyframe design, and computer vision.February 2022-February 2024Lead Concept Artist & Character DesignerLost Boys InteractiveUnited States- Led and mentored Artists, ensuring consistency between our AAA video games using tools like Maya, Unreal Engine, Photoshop, and Generative Ai tools, as a result, we increased productivity by 35% within the digital production process.- Elevated the Art department's visual development by translating scripts and concepts into compelling keyframe visuals.- Created distinctive characters, creatures, and environments for New World an Amazon Games IP, contributing to the project's success by ensuring alignment with its goals and artistic vision. February 2020-March 2022Lead Concept & Character DesignerQualcommUnited States- I conceptualized CGI Characters and Creatures, with the Art Director in order to bring visual cohesiveness to our projects.-Worked side by side with the 3D department, and created Cinematic Character renders in Maya, Zbrush, and Unreal Engine to showcase the Qualcomm Snapdragon Technology.- Created high-end paintovers and mockups for our Virtual Reality Demos as a marketing tool in our Tech Summits and Presentations for the North American, and Asian markets.-I helped the UX team develop the necessary assets needed for Figma, for our in-house technology and interactive platforms.November 2017-January 2020Creative Production ManagerSelf employedMexico- Effectively managed team members overseas to create hyperrealistic 3D characters for NCSOFT, Nexon Games, and Tencent.- Managed project planning, timelines, and budgets to ensure timely and cost-effective delivery.- Coordinated and collaborated with creative teams (designers, writers, artists) for seamless project execution.- During this period, I was also in charge of the visual development and Concept Art for Feature Films, Animation, Video Games, and Advertising.May 2016-September 2017Concept Designer / CG GeneralistICE VFX StudioMexico- Developed bespoke concept art for a Theme Park experience in the Mexican Riviera.-Collaborated closely with engineers and architects to develop a compelling narrative for the Prehispanic Project Amikoo, emphasizing its historical origins and cultural significance.-Utilized my creative expertise to conceptualize and execute compelling assets for brands, and commercials across digital platforms.November 2012-June 2016Concept Artistnima EstudiosMexicoProvided support to the Visual Development Department for Animated Feature Films & TV Animation EDUCATION2015-2016Gnomon School of Visual EffectsLos Angeles, California, United StatesCustom Track - Entertainment Design, Animation, Video Graphics and Special Effects 2015 - 2016 Animation2008-2012B.S. in Interactive Technologies and Digital AnimationUniversity of Mexico ValleyMexico City, MexicoUniversidad del Valle de MxicoComputer Engineering in Interactive Technologies & Digital Animation, Animation, Interactive Technology, Video Graphics and Special Effects 2008 - 2012 Computer EngineeringSKILLSVisual Development Concept Art character design Creature Design Keyframe Design Art Direction Leadership Mentoring 3D Modeling Team Player Project/Program Management Animation Video Games Advertising Quality Management Marketing Presentation Mobile Games Remote Team Management Time Management Gaming Amusement Parks Campaigns 3D Design Fine Art Online Advertising Team Lead/Manager Storytelling Productivity Management Production Management Maya Adobe Photoshop Artificial Intelligence (AI) Virtual Reality HONORS & AWARDSTikTok Awards - AD ART SHOW 2023Founder & CEO of MvVO ART/AD ART SHOW Maria van Vlodrop has always emphasized the brilliance of beauty and craft with MvVO. The TikTok ART / AD ART SHOW Award made its debut and Dave Arredondo was crowned the first-ever winner.LANGUAGESEnglish - Fluent Spanish - FluentEXTRACURRICULARSART SHOWS:The Other Art Fair - Brooklyn, Spring 2024Red Dot Miami - Art Basel 2023The Other Art Fair - Brooklyn, Fall 2023AD ART SHOW AWARDS - NYC 2022The Other Art Fair - NYC 2022AD ART SHOW - NYC 2022BBVA Expo Center - Mexico City 2014 |