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| | Click here or scroll down to respond to this candidate Candidate's Name 3D Artist
Dedicated 3D Artist with a passion for storytelling through compelling visual
design. Known for a strong work ethic and commitment to self-improvement
through continuous learning and postgraduate training. Pro cient in Unreal
Engine, with a focus on creating impactful visuals for the lm and game industries.
Experience
Project Manager for Software Development
CONTACT
Bitmotive, April 2022-Present
- Utilized military-acquired skills to e ectively lead diverse teams of 5-10
members through the entire Software Development Life Cycle (SDLC),
including conducting team meetings, aligning with product vision,
PHONE NUMBER AVAILABLE coordinating with clients, managing project budgets, and overseeing HR
EMAIL AVAILABLE
responsibilities.
- Employed Unreal Engine's exibility to personally prototype visual
elements for existing and potential clients.
Candidate's Name .com - Developed VR experiences, 3D UI elements, and created a fully functional
prototype of the game Dominoes using Blueprint scripting.
/Candidate's Name Unreal Engine UI/UIX Designer
Bitmotive, February - April 2002
- E ectively implemented designs from Figma layouts into the company's
/in/Candidate's Name 33 current mobile game project. Implemented layouts for both portrait and
landscape modes, integrating front-end coding in Blueprints to enable
menu navigation and customized e ects using Unreal's Niagara System.
- Translated Figma designs into functional UI/UX elements for mobile
SKILLS
games.
- Utilized Blueprint scripting for front-end development and navigation
systems.
- Created custom e ects using Unreal Engine's Niagara System to enhance
user experience.
Z- Brush
Character, Organics,
Hard Surface Detailing 3D Generalist
Freelance, October 2021 - February 2022
Autodesk Maya - As a student, collaborated with small independent game studios on
Hard Surface, Game Props character, prop, and environment modeling. Contributed to the
Re-Topo & Rigging development of 3 independent games and completed 12 private
commissions. These experiences led to a referral to Bitmotive for a role as
a UI/UX designer specializing in Unreal Engine.
Substance Painter - Created high-quality 3D models for characters, props, and environments.
Look Development, - Collaborated closely with game developers to integrate assets seamlessly
Materials & Textures into game projects.
Photoshop Los Angeles Film School
Textures, Composite, Student, October 2019 - October 2022
2D Illustration & Concept
- Graduated Magne Cum Laude from Animation department with
specialization in Game VFX
Unreal Engine - Established and led the rst student club for the online department,
UI/UIX, Blueprints, fostering community and engagement among peers.
Scene Creation, Niagara - Recognized as the inaugural recipient of the Student of the Month award
for online degree programs, highlighting dedication and academic
excellence.
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