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Title Graphic Designer Design
Target Location US-WI-Madison
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 Over 22 years of experience in the eldsof design, art, game development,administration, and education Proven ability to deliver excellent workunder deadlines Extensive experience working withvarious pipelines and disciplines within ateam environment Classroom, team training anddemonstration experienceSUMMARYPhotoshopIllustratorAfter EffectsInDesign3D ModelingZbrush3d Studio MaxMayaUnity 3dUnreal EngineSubstance ToolsPROFESSIONAL SKILLSAssociate Professor - UW MadisonBRET SHAWProgram Chair - Madison Media InstituteBOBBY DUNCANSONArt Director - Human Head StudiosROWAN ATALLAREFERENCESCandidate's Name
GRAPHIC DESIGNER AND 3D ARTISTPHONE NUMBER AVAILABLEEMAIL AVAILABLE3046 Maple Grove Drive, Madison, Wisconsin 53719Portfolio link on BehanceEDUCATIONBACHELOR OF ARTS // GRAPHIC DESIGN2016 - 2018SOUTHERN NEW HAMPSHIRE UNIVERSITY Presidents List, 2016 - 2018 Winner of 2nd place in the 2018 SNHU Art Exhibition Contest Recognition as Student ExemplarASSOCIATE IN APPLIED ARTS // GRAPHIC DESIGN1998 - 2000MADISON AREA TECHNICAL COLLEGE Deans List, 1998 - 2000 Member of Phi Theta Kappa Honor Society, Chapter Beta Beta Psi Recipient of Eugenie Mayer-Bolz Family Foundation Scholarship JOB EXPERIENCESENIOR 3D ARTIST // MERRI, NEW YORK, NYSEPT 2020 - SEPT 2022 Modeled and textured 3D environments based on real-life venues using photo reference and architectural drawings Integrated 3D assets into Unity and adjusting for the nal WebGL interface Trained new hires and junior employees in content-creation techniques and tools SENIOR ENVIRONMENT ARTIST // PIPEWORKS STUDIOS, EUGENE, OR SEPT 2022 - MAR 2024 Worked on the development team for Call of Duty: Modern Warfare III Modeled and textured 3D environments for a variety of game projects Mentored junior and associate artistsSENIOR ARTIST // CREATIVE KINGDOMS, MADISON, WIAPR 2013 - JAN 2016 Created characters for a video game played at resort locations worldwide Supervised artists and animators in a production pipeline Modeled and sculpted several high detail and stylized 3D characters INSTRUCTOR // MADISON MEDIA INSTITUTE, MADISON, WI JAN 2010 - AUG 2014 Created much of the curriculum for the Game Art and Animation program, which grew to be the second-largest program at the school Responsible for in-class and online instruction for multiple design and art courses 3D ENVIRONMENT ARTIST // HUMAN HEAD STUDIOS, MADISON, WI JUL 2000 - OCT 2009 Created artwork for a video game which sold over 1 million copies worldwide Responsible for producing visual content for mobile, desktop, and console platforms Trained new employees in the use of industry techniques, programs, and pipelines

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