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PHONE NUMBER AVAILABLE EMAIL AVAILABLE LINKEDIN LINK AVAILABLE github.com/TolerateLess-wav
SKILLS & RELEVANT COURSES
Technical Skills: Java, JavaScript, Git/GitHub, C++, OpenGL, C#, C, Python, HTML, MySQL/NoSQL, AWS, Lambda,
OCaml, REACT, Ruby, Prolog
Courses: Software Engineering, Data Structures and Algorithms, Operating Systems, Computer Graphics, Database
Management Systems
EDUCATION
B.S. Computer Science Expected December 2024
Clemson University Clemson, SC
A.S. Game Design May 2021
Berkeley Middle College High School, Moncks Corner, SC
EXPERIENCE
3D Game Designer Intern June 2023 August 2023
Best Logic Staffing Rocky Hill, CT - Remote
Spearheaded the creation of a range of game functionalities within the Unity Game Engine, such as: character
movement, camera control, and management systems.
Led the implementation of collision and gameplay interaction scripts, including strafe mechanics and adaptable
first/third-person camera perspectives.
Led, on rotation, a team of other student interns suggested ideas to improve the recruiting system.
Delegated roles such as design, UI, backend, and systems management to each team member.
Conducted team meetings on a weekly basis to discuss choices in developing a personalized user experience.
Pathways Student Intern April 2021 August 2021
Xfinity Comcast Moncks Corner, SC - Remote
Researched customers needs regarding Xfinity services, compiled user research data, updated spreadsheets and
produced timely reports, graphs, and documentation of Xfinity s service providers.
Collaborated with an intern team to solve workflow issues and analyze problems while identifying solutions relating
to customer experience and digital transformation goals within Xfinity.
Created high-quality presentations for internal stakeholders on various topics, including improving customer
satisfaction and data collection services related to Xfinity s mission.
PROJECTS
3D Recruitment Simulator June 2023
Collaborated on a 3D recruitment simulator to help the company hire new recruits easily and faster to appeal to
more entertaining means and heighten the recruitment process. Entirely programmed in C#/C++ within the Unity
Game Engine.
Programmed interaction methods, general first-person movements, camera controls, and an inventory system.
Implemented assets such as models of BestLogicStaffing staff members, office objects, painting, an elevator, and
other miscellaneous items provided by team members into the simulator.
Chromatic Backend Developer/Lead Composer February 2023
Collaborated to produce a 2D 8-bit platforming game named Chromatic, which is a simple platformer of
collecting items in a world devoid of color, and over time, the player must return color back to the world.
Programmed in Godot Game Engine using a subset of the Python language.
Won Most Creative Hack Category at the Hackathon sponsored by Clemson University.
Composed level and title music using Linux Multimedia Studio (LMMS) Digital Audio Workstation.
BitBytes Backend Developer March 2024
Collaborated with a team on a serverless web application named BitBytes to utilize application programming
interfaces (API) to help others with dietary restrictions easily search for recipes and restaurants nearby.
Programmed using AWS services (Amplify, DynamoBD, Lambda, Node.js) and Javascript.
Integrated Edanam and REST API for better tracking of recipes and script handling for GUI pages.
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