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| | Click here or scroll down to respond to this candidateCandidate's Name
3D Generalist/Modeler/Texture artistEMAIL AVAILABLEPhone: PHONE NUMBER AVAILABLEStreet Address NE 120TH ST, G205KIRKLAND, WA, USA98034Objective:Working as a full time 3D Generalist/3D Modeler/Texture artist. Portfolio: https://www.Maham.usDemo reel: https://www.vimeo.com/870895155Experience:3D Key artist at Mr.X VFX - MPC VFX - Technicolor (Toronto Canada) Worked as a full time 3D modeler/texture/render artist working on many projects such as The Plane, Halo,Resident Evil: welcome to raccoon cityJan 2021-May 2023Freelance 3D modeler/texture/render artist for Indie video games/ Architectural projects (Toronto Canada) Worked as a freelance 3D modeler/texture artist making many 3d models/texturesJul 2019-Dec 2019Jun 2020-Nov2020(duringthe pandemic)CG Generalist at Mavericks VFX (Toronto Canada) Worked as a fulltime 3D modeler/texture/render artist on many projects such as The Boys, Handmaid's tale, The TurningJun 2018-May 20193D modeler/texture artist for Stitch media (Toronto Canada) Freelance 3D artist for the Terrorarium video game Feb 2018-Jun 2018Freelance 3D modeler/texture artist for an indie video game(Gekakis) (Vancouver Canada) Designed/modeled/textured many lowpoly 3D models May 2017-Jan 2018Candidate's Name
3D Generalist/Modeler/Texture artistEMAIL AVAILABLEPhone: PHONE NUMBER AVAILABLE9524 NE 120TH ST, G205KIRKLAND, WA, USA980343D modeler at Digital Domain (Vancouver Canada) Worked as a full-time 3D artist on Fast and furious: the fate of the furious, The power rangersAug 2016-Jan 20173D modeler at Electronic arts (EA) (Vancouver Canada) Worked as a full-time character modeler/ texture artist worked on the FIFA Video GameMar 2016-Aug 2016Freelance 3D artist at Lofi Games (Vancouver Canada) Modeled and textured many lowpoly charactersOct 2015- Mar2016Freelance 3D artist at Rancor studio (Vancouver Canada) Modeled and textured many lowpoly characters and environmentsMay 2015- Oct2015Character/environment modeler at Tochalco (Tehran Iran) Worked as a fulltime artist Modeling lowpoly 3D characters and objects for Faith of steel video game Creating 3D lowpoly environmentJun 2012-Sep 20143D modeler/texture artist at Raviyane booie sib(Tehran Iran) Worked as a fulltime 3D artist 3d Modeling/texturing for commercial videosFeb 2011-Jun 2012Skills: 3D Modeling (Hard surface, organic) 3D Sculpting (Characters, creatures, props, environments, etc) Highpoly and lowpoly modeling Retopologizing based on 3D scans or highpoly 3D models Texturing and Baking maps (normal, displacement, AO, cavity, etc) Candidate's Name
3D Generalist/Modeler/Texture artistEMAIL AVAILABLEPhone: PHONE NUMBER AVAILABLE9524 NE 120TH ST, G205KIRKLAND, WA, USA98034 Knowledge of creating shaders Knowledge of creating UVs and correct edge loops Knowledge of Vray engine and Vray shadersSoftware: Maya Zbrush 3D Studio Max Substance Painter Vray Blender Nuke (publishing) Quixel Topogun Mari Mudbox (texturing) Photoshop Shotgun Houdini (rendering)Education:Central Azad university of Tehran - Tehran, Iran Bachelor of civil engineering |