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UI Artist Game Development
Location:
US-CA-Los Angeles
Jobcode:
S2E58F5F818-05242023-2332571
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Recognized as a leader in developing mass-market titles for video game consoles, Heavy Iron Studios, Inc. is a video game developer based in Los Angeles, California originally founded as a THQ studio in 1999. Heavy Iron is now a part of Keywords Studios and under Keywords Studios Game Development service line, we provide game development support to many of todays most popular game titles.

Heavy Iron has worked in close partnership over the years with developers such as Activision, Amazon Games, Bandai Namco, Epic Games, Riot Games, Square Enix, Ubisoft, and more to offer compelling, interactive gaming experiences across multiple generations of console platforms.

Heavy Iron Studios is actively looking for a UI Artist to join our team. UI Artists are expected to be versatile and take on a variety of tasks. These tasks include the creation of concepts, mockups, and pitches for in-game User Interfaces - including features, flow, layout, design and iconography.

Our culture promotes collaboration, and we enjoy working together. We are always looking for exceptional talent for our team. We want to hear from you if you meet the qualifications and have an interest in working on exciting projects. We pride ourselves on creating quality and timely products for our partners and players.

Duties & Responsibilities:

  • Create concepts, mockups, and pitches for in-game User Interfaces, including features, flow, layout, design and iconography
  • Execution of all aspects of in-game User Interface from layout mockups, wireframes, style-guides, and motion graphics
  • Collaborate closely with graphic artists, UX / game designers, and engineers to ensure a consistent, high quality user experience
  • Author and implement final UI assets that conform to the established art style and design vision
  • Work directly with software engineers to ensure UI assets are created in a consistent and thoughtful manner to fit memory and rendering performance constraints

Requirements

  • Minimum of one shipped video game title, preferably mobile
  • Strong knowledge and demonstrative skills within Photoshop, Illustrator, Flash/After Effects, and other UI authoring software
  • Working knowledge of game engines, specifically Unity and Unreal
  • Experience with motion graphics
  • Awareness of current digital graphic design trends
  • Strong grasp of art principles and game development pipelines and practices
  • Portfolio demonstrating a breadth of visual creativity in both interface and graphic design
  • Effective communication skills
  • Minimum of three shipped video game titles
  • 3D and/or VFX experience
  • 3+ years of UI art/design experience
  • Experience in XAML, HTML5

Pluses:

  • Minimum of three shipped video game titles
  • 3D and/or VFX experience
  • 3+ years of UI art/design experience
  • Experience in XAML, HTML5
  • Avid gamer

Benefits

  • Benefits package including Medical, Dental and Vision
  • Sick leave
  • Paid vacation
  • Corporate holidays, including floating holidays
  • Disability coverage
  • Paid Basic and AD&D insurance
  • Voluntary FSA, HSA
  • 401(k) retirement plan with company matching
  • Work alongside dynamic individuals in the dubbing and gaming industry
  • Work within a company with upward career growth opportunities


The salary range reflected is an estimate of base pay and varies per state. The base pay range may vary if an offer is made for work in your location. The pay range in CA is between $50,000 - $80,000.

Heavy Iron Studios

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